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Bioshock water sequence system shock10/25/2023 Underwater sections in games generally suck- that's why there's usually just one or two. I'm firmly in the thank christ there's no underwater levels camp. It's often a case of wow, so at best I can move as fast as a sloth, none of my weapons ever work but a dart gun, I can't tell what direction anything is or is coming from and I'm inevitably shooting at either a shark or a scuba diving enemy.how fun. hmm.I'm firmly in the thank christ there's no underwater levels camp. hmm.Īnd how can you "redefine a genre" if you remove gameplay elements that works very good in all/most other FPS games. Its the small touches that can make a big difference and its partialy why i enjoyed HL1 a bit more than HL2, just some small touches that i felt they had left out.Īnd how can you "redefine a genre" if you remove gameplay elements that works very good in all/most other FPS games. I still think the game will be very, very good, but i sometimes wish reviewers were a bit more critical. This is the kind of things i'd like to see reviewers adress, but they never do. It's not something that is particularly scary most of the time, stressful perhaps, but not scary. ![]() This might be true in many other scenarios but swimming can be a really cool gameplay element in itself (or just as a nice little break from the usual running). Im not falling for the "often scarier than simulating it", a very strange way of defending why its not in. Makes you really hate consoles / "consolization" even more > But it might have to do with gamepads not being a very good choice for controlling your character in all three dimensions. ![]() It would've been a nice improvment over System Shock 2.
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